GDGRAPX Museum
C++, OpenGL
Developed for my Introduction to Computer Graphics class.
A simple 3D rendered scene with animated objects and a day/night cycle. This game was developed by myself and my class project partner.
My Roles:
- Imported objects using tinyobjloader and OpenGL
- Implemented skybox cubemaps that change depending on the "time of day" of the application
- Implemented a day/night cycle through an animated Directional Light
- Tried to implement a flashlight through the use of a spot light