SEAker
A serious advocacy game being developed in Unreal Engine 5
I am a recent graduate with a Magna Cum Laude award from De La Salle University, holding a degree in Interactive Entertainment Technology with a major in Game Development. Below are my projects so far as a developer and as a producer, ranging from Unity games to Unreal 4 and 5, as well as dabbling in graphics programming and game engine development. Aside from those, I am also currently studying on parallel computing and multithreading.
A serious advocacy game being developed in Unreal Engine 5
A puzzle-platformer developed in Unity Engine
A 3D Casual Game developed in Unity for the 2023 Global Game Jam
An AR application developed in Unity with Vuforia
A 3D Casual Game developed in Unity for a Game Jam
A 3D Casual Game developed in Unity for a Game Jam
A 2D Strategy game developed with an AI opponent in Unity
Built and designed using Unreal Engine 4
A 3D On Rails Shooter game developed for Android using Unity
A scene editor developed from scratch using DirectX11
A showcase of graphics programming concepts and techniques using OpenGL
A triple showcase of physics simulations using C++ and SFML